Tag Archives: Tips and tricks
If you’re working on a product and have no particular understanding of UX, you can still do a basic UX review to stop the most obvious disasters. This will not be as good as getting a UX expert or experienced … Continue reading
Ever see a bad actor? One who reads the lines in the weird, stilted intonation of an automated phone system without any emotion or thought? If you test only by the testing script, without ever re-writing it or improvising around … Continue reading
Here’s a quick writing tip for user manuals: don’t add your images to the manual until you’re done writing your text. This has two advantages. The first is that when you add images one at a time over the long … Continue reading
Written in collaboration with Efrat Wurzel Got a new product to test, and the most documentation anyone can provide is an e-mail saying “wouldn’t it be cool if we got drunk and then wrote some code”? Don’t worry – testing … Continue reading
If you’re starting out in technical writing, here are some things to consider when adding screen-caps to user manuals and training guides.
All testers know the feeling: coming in on a Monday, looking at your notes from last week, and understanding nothing. If not for the handwriting, you’d think they were someone else’s notes. How do you write notes that you’ll understand … Continue reading
Of the many ways to plan your testing, I find entity-based plans to be the most reliable. An entity, such as a user, item or order, is one of the relative constants in applications and websites. Entities might gain and … Continue reading